Work-Safe Icebreaker Games for Teams

Icebreakers for a team offsite, an all-hands, a new-hire lunch or the first ten minutes of a workshop. Everything here is work-safe: no dares, nothing about dating, money or anything people may not want to share with colleagues.

Truth or Dare and Never Have I Ever are deliberately left off this page.

Group size
4 to 30 people; split into tables or teams above about 10
Suggested time
5 to 10 minutes as a meeting opener, or 30 to 45 minutes for an offsite session
You need
One phone, tablet or laptop (a TV helps for big groups)

Icebreaker questions 4

Light questions anyone can answer, with an optional answer timer.

Team challenges 4

Mix departments across teams.

Brain teasers and bingo 3

Quick puzzles for a coffee break or a large room.

How to run it with a group

Holiday and seasonal group games

Group games by occasion

FAQ

What are good icebreaker games for work?

Icebreaker Questions, Two Truths and a Lie and This or That are quick and low-pressure. For a larger group, Team Trivia and charades get people working together.

Which questions should we avoid at work?

Avoid anything about relationships, money, politics, religion, health or embarrassing stories. That is why Truth or Dare and Never Have I Ever are not on this page.

Which Would You Rather decks are best for the office?

The School & Work, Food, Superpowers and Adventure decks are light and safe for colleagues. Switch the other decks off with the chips above the card.

Do these work for remote teams?

Yes. Share your browser tab in the video call; the facilitator taps through the cards and everyone answers out loud or in the chat.

How long should an icebreaker take?

As a meeting opener, a few questions or one round of Two Truths and a Lie is plenty. Save team games for longer sessions.